Yes-correct. As a consequence of the way fallback is provided, unlike the element, the element requires the closing tag (). For example, we could provide a text description of the canvas content or provide a static image of the dynamically rendered content. Here’s the snippet of code for referencing the context. It opens a complete range of options for developers. HTML5 Canvas also helps in making 2D games. Once you have the element node, you can access the drawing context using its getContext() method. var img = new Image (); // Create new img element img. If you'd like for the image data URL to be in the jpeg format, you can pass image/jpeg as the first argument in the toDataURL() method. Browsers that don't support will ignore the container and render the fallback content inside it. Here, in this article I’ll show you two different methods on how to add an Image to the element using JavaScript. The Canvas tag is a new HTML element which for drawing graphics using a scripting language such as JavaScript. If this tag is not present, the rest of the document would be considered the fallback content and wouldn't be displayed. The element differs from an tag in that, like for